@startuml
sprite $gears [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000001CEED300000000000000000000000000000000
00000000008FFFFC00000000000000000000000000000000
0000000000BFFFFF00000000000000000000000000000000
0000000006FFFFFF91000000000000000000000000000000
0000BD95DFFFFFFFFE68DD20000000000000000000000000
0008FFFFFFFFFFFFFFFFFFC0000000000000000000000000
001FFFFFFFFFFFFFFFFFFFF5000000000000000000000000
006FFFFFFFFFFFFFFFFFFFFA000000000000000000000000
001EFFFFFFFB548FFFFFFFF4000000000000000000000000
0002DFFFFF900005FFFFFF40000000000000000000000000
00007FFFFF100000DFFFFB00000000000000000000000000
00008FFFFE000000AFFFFC00000000000000000000000000
00007FFFFF100000DFFFFB00000002000000020000000000
0003EFFFFFA00007FFFFFF600002BFE20000AFE600000000
002FFFFFFFFC66AFFFFFFFF5005FFFFE3439FFFFB0000000
006FFFFFFFFFFFFFFFFFFFFA00AFFFFFFFFFFFFFF0000000
001FFFFFFFFFFFFFFFFFFFF4006FFFFFFFFFFFFFD0000000
0007FFFFFFFFFFFFFFFFFFB0001FFFFFFFFFFFFF80000000
00009C84BFFFFFFFFD46BB10006FFFFFFFFFFFFFD0000000
0000000004FFFFFF7000000001FFFFFFFFFFFFFFF6000000
0000000000BFFFFF000000037CFFFFFE624BFFFFFE850000
00000000007FFFFB0000005FFFFFFFF20000BFFFFFFFC000
00000000000ACCB20000009FFFFFFFA000003FFFFFFFF000
0000000000000000000000AFFFFFFF8000001FFFFFFFF100
00000000000000000000009FFFFFFFB000004FFFFFFFF000
00000000000000000000003EFFFFFFF50001DFFFFFFF8000
00000000000000000000000028FFFFFFA78EFFFFFC410000
00000000000000000000000000DFFFFFFFFFFFFFF4000000
000000000000000000000000003FFFFFFFFFFFFFA0000000
000000000000000000000000003FFFFFFFFFFFFF90000000
000000000000000000000000008FFFFFFFFFFFFFE0000000
000000000000000000000000009FFFFFFFFFFFFFF0000000
000000000000000000000000002DFFFB0005FFFF70000000
00000000000000000000000000007DA000006EA200000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_GEARS(_alias) ENTITY(rectangle,black,gears,_alias,FA6 GEARS)
!define FA6_GEARS(_alias, _label) ENTITY(rectangle,black,gears,_label, _alias,FA6 GEARS)
!define FA6_GEARS(_alias, _label, _shape) ENTITY(_shape,black,gears,_label, _alias,FA6 GEARS)
!define FA6_GEARS(_alias, _label, _shape, _color) ENTITY(_shape,_color,gears,_label, _alias,FA6 GEARS)
skinparam folderBackgroundColor<<FA6 GEARS>> White
@enduml